The Hackathon is focused on the theme "Smart and Safe Transport Management (SSTM)" with two (2) main sub- themes. The sub-themes for which we are seeking innovative solutions are detailed here below;
"The Hackathon is one of the activities that have been organised alongside other activities in ACIA 2017. The jointly organized Hackathon will provide an additional platform to co-create and develop innovative solutions that can be nurtured and supported and ultimately contribute to development impact in Uganda".
The poor state of transport infrastructure is a looming problem in developing countries in Africa which often leads to accidents, high cost of doing business and this generally slows down economic development of any country. In Uganda, with the competition for space because of the increase in the volume of private cars, taxis and human traffic and predominantly narrow roads, we are witnessing a sharp increase in accidents and other fatal incidents which is a big threat to life. A 2014 incident report from Police in Uganda, that covers a five-year period (2008-2012) on injury and fatality trends, indicates that the number of fatalities on Ugandan roads as a result of road accidents was at 5,145 from 3,951 across the same period.
The feasibility studies projected that by 2030, public transport demand would increase exponentially and demand on the busiest routes would even exceed 700,000 passengers per day; this is approximately five times the current level and will present major challenges to transport planners and managers.
The call is open to interested applicants from ALL disciplines. Relevant thematic backgrounds and experience are highly appreciated including but not limited to; Engineers, software developers, public health specialists, data scientists, students, recent graduates, young entrepreneurs etc. Participants will be supported with mentorship, capacity building sessions, information and necessary resources in regard to design, innovation, business and technical modules on transport management. Shortlisted participants shall not exceed more than 35. We encourage you to register as a team, however if you do not belong to any team you can still apply and be part of the teams that will be formed during the Hackathon.
Entries begin 28th April 2017
Application deadline is 14th May 2017
The Dates for the event are 24th – 25th May 2017 (Wednesday and Thursday)
For further information and clarification, contact us on: firstname.lastname@example.org or call our Toll free line on: 0800133911
Winning Prizes and Participation Awards
All the hackers will under go prototyping and capacity building. The top two winning projects will receive prizes of up to 500USDs
Is there a Code of Conduct?
Yes. Please ensure you familiarise yourself with the Code of Conduct prior to the start of the hackathon. You and/or your entire team may be disqualified and asked to leave the premises for any of the following actions, with or without warning, at our sole discretion: (i) non-compliance with the hackathon Code of Conduct or any other agreement entered into in connection with the hackathon; or (ii) violating the spirit of the hackathon or acting inappropriately in any way. All disqualification decisions are final and not subject to appeal.
If a participant engages in behaviour that violates this code of conduct, the hackathon organizers will take any action they deem appropriate, including warning the offender or expulsion from the hackathon.
It’s a gathering of thinkers, dreamers and doers who come together, typically over a weekend, to share ideas and build solutions to the challenges set. It’s basically a pop-up innovation lab, where you will meet and collaborate with people from diverse backgrounds. If you want to be part of creating something interesting that makes a difference to our justice system, this event is for you!
Not this kind, but remember to be aware of the possible intellectual property rights of others.
Participants must be at least 18 years old.
Not at all! There will be developers in the teams, however, anyone who wants to work on something interesting and impactful, irrespective of your background or skill set, can participate. The more diverse the team composition, the better!
No. We will help you find a great team to join.
You may compete in a team of 4 to 6 people. We may increase or decrease the team sizes at our discretion to ensure all participants can partake in the event and there is skill set diversity in the teams.
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Unless a team agrees otherwise, the IP in a team’s submission remains the intellectual property of that team. Teams may wish to agree that their submission is Open Source or Creative Commons licensed and is therefore not subject to the proprietary rights of the team members, either individually or collectively. For teams interested in entrepreneurial ventures beyond the hackathon involving products they created during it, we would encourage those teams to have a discussion about the ownership of any IP.
If you are a developer, yes! Bring your laptop, chargers and any other equipment you like working with. For non developers, a laptop is a useful piece of kit for researching, sharing info and of course preparing your winning pitch! The venue has Wi-Fi, however, a backup is always useful.
Evidence of your event registration and photo ID. In addition, an open mind, enthusiasm and ideas!
Yes. You will be fed and watered during the event. There are lots of eateries close by to the venue, should you wish to venture out for some fresh air and a bite to eat.
The winners shall be selected by a judging panel of industry experts. Judges’ decisions are final and binding and the judging panel is subject to change at our discretion. The judging criteria will be made available at or prior to the event. Team presentation time limits may be shortened or lengthened depending on the number of teams. We shall decide the order of presentations at our discretion.
Winning teams are responsible for allocating prizes among team members. Cash prizes shall be distributed evenly among winning team members. To be eligible for a share in a prize, a winning team member must have participated in all hackathon activities.